It began with a simple observation.
Some of the most compelling visuals on the web are powered by shaders, yet for most designers, that world still feels inaccessible.
We wanted to change that.
Created by the founder of Lucerrá, the project explored how complex visual systems could become more intuitive, editable and creatively open through a no-code workflow.
Our role
Art Direction
UI/UX Design
Interaction Design
Shader Assets Development
Web Development
3D & Motion Design
The challenge wasn’t just technical.
It was about simplifying an advanced medium without removing the depth and flexibility that makes it powerful in the first place.
The experience needed to feel approachable for designers, while still offering enough visual sophistication to inspire experimentation.
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